MGDC + VRDC @ MGDC 2020 Sessions
View, browse and sort the ever-growing list of MGDC sessions by time, pass type, track, and format. With MGDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the MGDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Monday, 10:00am – 11:00am
ADVANCED GRAPHICS TECH: “D3D12 AND VULKAN DONE RIGHT” & “WAVE PROGRAMMING IN D3D12 AND VULKAN”
Location: Room 2006, West Hall
Speaker: John Smith
Format: Tutorial
Track: Programming
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
ANIMATION BOOTCAMP: ANIMATION MICROTALKS
Location: Room 132, North Hall
Speaker: Stacie Hammermall
Lana Bachynski (Blizzard Entertainment), Shahbaaz Shah (Telltale Games), Tim Borrelli (First Strike Games), Gwen Frey (The Molasses Flood), Matt Conn (MidBoss), Gabriela Aveiro (Dames Making Games), Matthew Russell (Amazon), Michael Jungbluth (Volition), Mariel Cartwright (Lab Zero Games), Matt Majers (Pixar)
Format: Tutorial
Track: Visual Arts
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
ART DIRECTION BOOTCAMP: PANTALONES! THINGS I WISHED SOMEONE TOLD ME PRIOR TO BECOMING AN ART DIRECTOR
Location: Room 130, North Hall
Speaker: Bob Murphy
Format: Tutorial
Track: Visual Arts
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
CRAFTING PROMOTIONS THAT WORK, AND HOW I CREATED ONE THAT DIDN’T (PRESENTED BY AMAZON)
Location: Room 3014, West Hall
Speaker: John Kirk
Format: Sponsored Dev Day
Track: Monetization, Business & Marketing
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Main Conference, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Education Summit, Indie Games Summit, Audio Track Pass, MGDC Main Conference + VRDC
GOOGLE DEVELOPER DAY KEYNOTE (PRESENTED BY GOOGLE)
Location: Room 2020, West Hall
Speaker: Sydney Hall (Google)
Format: Sponsored Dev Day
Track: Business & Marketing, Design
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Main Conference, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Education Summit, Indie Games Summit, Audio Track Pass, Expo Pass, MGDC Main Conference + VRDC
‘LINE WOBBLER’ & ‘BEASTS OF BALANCE’: TWO ROUTES TO CUSTOM HARDWARE GOODNESS
Location: Room 2009, West Hall
Speaker: Kim Monotain
Track: Independent Games Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, Indie Games Summit
PLAYING THE MIDDLE: BALANCING TRUST, CREATIVITY, AND BUSINESS IN THE SCIENCE OF EXPERIENCE
Location: Room 3009, West Hall
Speaker:Amahad Doies
Format: Session
Track: UX Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
Monday, | 11:20am – 12:20pm
CREATING MIXED REALITY TRAILERS AND LIVESTREAMS
Location: Room 135, North Hall
Speakers:Mariel Cartwright, Chae Dickie-Clark
Format: Session
Track: Game VR/AR
Pass Type: MGDC All Access + VRDC, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Main Conference + VRDC
FROM RATIONAL TO EMOTIONAL: DESIGNS THAT INCREASE PLAYER RETENTION
Location: Room 3009, West Hall
Summit Speaker: Chae Dickie-Clark
Format: Session
Track: UX Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
MATH FOR GAME PROGRAMMERS: SOLVING NINTENDO’S CODINGAME CHALLENGE
Location: Room 3002, West Hall
Speaker:Jeff Casper
Format: Tutorial
Track: Programming
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
Monday, | 1:20pm – 2:20pm
ADVANCED GRAPHICS TECH: “ASYNC COMPUTE: DEEP DIVE” & “RASTER ORDERED VIEWS AND CONSERVATIVE RASTERIZATION”
Location: Room 2006, West Hall
Speaker: Amahad Doies
ANIMATION BOOTCAMP: CUPHEAD PROCESS AND PHILOSOPHY
Location: Room 132, North Hall
Speaker:Stahl Cook
Format: Tutorial
Track: Visual Arts
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
REINVENTING A MOBILE DEVELOPER: FROM EARLY HITS TO ENDURING SUCCESS
Location: Room 201, West Hall
Summit Speaker:William Smith
Format: Session
Track: MGDC Mobile Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
Monday, | 2:10pm – 2:40pm
ANIMATION BOOTCAMP: A STUDY OF CREATURE ANIMATION IN FILM AND GAMES
Location: Room 132, North Hall
Speaker:Sydney Hall
Format: Tutorial
Track: Visual Arts
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
DARK PATTERNS: HOW GOOD UX CAN BE BAD UX
Location: Room 3009, West Hall
Summit Speaker:Jeff Casper
Format: Session
Track: UX Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
Monday, | 2:40pm – 3:40pm
ART DIRECTION BOOTCAMP: CREATING A BELIEVABLE HERO
Location: Room 130, North Hall
Speaker:Bob Murphy
Format: Tutorial
Track: Visual Arts
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
INTEGRATING AMAZON APIS IN UNITY (PRESENTED BY AMAZON)
Location: Room 3014, West Hall
Speaker:Kim Monotain
Format: Sponsored Dev Day
Track: Programming
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Main Conference, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Education Summit, Indie Games Summit, Audio Track Pass, MGDC Main Conference + VRDC
Monday, | 3:00pm – 3:30pm
BEYOND FRAMERATE: TAMING YOUR TIMESLICE THROUGH ASYNCHRONY
Location: Room 2002, West Hall
Speaker:John Smith
Format: Session
Track: AI Summit
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
Monday, | 4:00pm – 5:00pm
ADVANCED GRAPHICS TECH: “CINEMATIC DEPTH OF FIELD” & “ADVANCED PARTICLE SIMULATION IN COMPUTE”
Location: Room 2006, West Hall
Speaker:Stacie Hammerall
Format: Tutorial
Track: Programming
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
ART DIRECTION BOOTCAMP: CINEMATIC ENVIRONMENT PRODUCTION FOR ‘UNCHARTED 4’
Location: Room 130, North Hall
Speaker:Mariel Cartwright
Format: Tutorial
Track: Visual Arts
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC
Monday, | 7:00pm – 9:00pm
MGDC MOVIE NIGHT: CLUE!
Location: Room 135, North Hall
Format: Special Event
Track: Special Event
Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Main Conference, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Education Summit, Indie Games Summit, Audio Track Pass, Expo Pass, MGDC Main Conference + VRDC