MGDC + VRDC @ MGDC 2020 Sessions

View, browse and sort the ever-growing list of MGDC sessions by time, pass type, track, and format. With MGDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the MGDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Monday, 10:00am – 11:00am

ADVANCED GRAPHICS TECH: “D3D12 AND VULKAN DONE RIGHT” & “WAVE PROGRAMMING IN D3D12 AND VULKAN”

Location:  Room 2006, West Hall

Speaker: John Smith

Format: Tutorial

Track: Programming

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC

ANIMATION BOOTCAMP: ANIMATION MICROTALKS

Location:  Room 132, North Hall

Speaker: Stacie Hammermall

Lana Bachynski (Blizzard Entertainment), Shahbaaz Shah (Telltale Games), Tim Borrelli (First Strike Games), Gwen Frey (The Molasses Flood), Matt Conn (MidBoss), Gabriela Aveiro (Dames Making Games), Matthew Russell (Amazon), Michael Jungbluth (Volition), Mariel Cartwright (Lab Zero Games), Matt Majers (Pixar)

Format: Tutorial

Track: Visual Arts

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC

ART DIRECTION BOOTCAMP: PANTALONES! THINGS I WISHED SOMEONE TOLD ME PRIOR TO BECOMING AN ART DIRECTOR

Location:  Room 130, North Hall

Speaker: Bob Murphy

Format: Tutorial

Track: Visual Arts

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC

CRAFTING PROMOTIONS THAT WORK, AND HOW I CREATED ONE THAT DIDN’T (PRESENTED BY AMAZON)

Location:  Room 3014, West Hall

Speaker: John Kirk

Format: Sponsored Dev Day

Track: Monetization, Business & Marketing

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Main Conference, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Education Summit, Indie Games Summit, Audio Track Pass, MGDC Main Conference + VRDC

GOOGLE DEVELOPER DAY KEYNOTE (PRESENTED BY GOOGLE)

Location:  Room 2020, West Hall

Speaker: Sydney Hall (Google)

Format: Sponsored Dev Day

Track: Business & Marketing, Design

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Main Conference, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Education Summit, Indie Games Summit, Audio Track Pass, Expo Pass, MGDC Main Conference + VRDC

‘LINE WOBBLER’ & ‘BEASTS OF BALANCE’: TWO ROUTES TO CUSTOM HARDWARE GOODNESS

Location:  Room 2009, West Hall

Speaker: Kim Monotain

Track: Independent Games Summit

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, Indie Games Summit

PLAYING THE MIDDLE: BALANCING TRUST, CREATIVITY, AND BUSINESS IN THE SCIENCE OF EXPERIENCE

Location:  Room 3009, West Hall

Speaker:Amahad Doies

Format: Session

Track: UX Summit

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC

Monday, | 11:20am – 12:20pm

CREATING MIXED REALITY TRAILERS AND LIVESTREAMS

Location:  Room 135, North Hall

Speakers:Mariel Cartwright, Chae Dickie-Clark

Format: Session

Track: Game VR/AR

Pass Type: MGDC All Access + VRDC, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Main Conference + VRDC

FROM RATIONAL TO EMOTIONAL: DESIGNS THAT INCREASE PLAYER RETENTION

Location:  Room 3009, West Hall

Summit Speaker: Chae Dickie-Clark

Format: Session

Track: UX Summit

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC

MATH FOR GAME PROGRAMMERS: SOLVING NINTENDO’S CODINGAME CHALLENGE

Location:  Room 3002, West Hall

Speaker:Jeff Casper

Format: Tutorial

Track: Programming

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC

Monday, | 1:20pm – 2:20pm

ADVANCED GRAPHICS TECH: “ASYNC COMPUTE: DEEP DIVE” & “RASTER ORDERED VIEWS AND CONSERVATIVE RASTERIZATION”

Location:  Room 2006, West Hall

Speaker: Amahad Doies

ANIMATION BOOTCAMP: CUPHEAD PROCESS AND PHILOSOPHY

Location:  Room 132, North Hall

Speaker:Stahl Cook

Format: Tutorial

Track: Visual Arts

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC

REINVENTING A MOBILE DEVELOPER: FROM EARLY HITS TO ENDURING SUCCESS

Location:  Room 201, West Hall

Summit Speaker:William Smith

Format: Session

Track: MGDC Mobile Summit

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC

Monday, | 2:10pm – 2:40pm

ANIMATION BOOTCAMP: A STUDY OF CREATURE ANIMATION IN FILM AND GAMES

Location:  Room 132, North Hall

Speaker:Sydney Hall

Format: Tutorial

Track: Visual Arts

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC

DARK PATTERNS: HOW GOOD UX CAN BE BAD UX

Location:  Room 3009, West Hall

Summit Speaker:Jeff Casper

Format: Session

Track: UX Summit

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC

Monday, | 2:40pm – 3:40pm

ART DIRECTION BOOTCAMP: CREATING A BELIEVABLE HERO

Location:  Room 130, North Hall

Speaker:Bob Murphy

Format: Tutorial

Track: Visual Arts

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC

INTEGRATING AMAZON APIS IN UNITY (PRESENTED BY AMAZON)

Location:  Room 3014, West Hall

Speaker:Kim Monotain

Format: Sponsored Dev Day

Track: Programming

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Main Conference, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Education Summit, Indie Games Summit, Audio Track Pass, MGDC Main Conference + VRDC

Monday, | 3:00pm – 3:30pm

BEYOND FRAMERATE: TAMING YOUR TIMESLICE THROUGH ASYNCHRONY

Location:  Room 2002, West Hall

Speaker:John Smith

Format: Session

Track: AI Summit

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC

Monday, | 4:00pm – 5:00pm

ADVANCED GRAPHICS TECH: “CINEMATIC DEPTH OF FIELD” & “ADVANCED PARTICLE SIMULATION IN COMPUTE”

Location:  Room 2006, West Hall

Speaker:Stacie Hammerall

Format: Tutorial

Track: Programming

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC

ART DIRECTION BOOTCAMP: CINEMATIC ENVIRONMENT PRODUCTION FOR ‘UNCHARTED 4’

Location:  Room 130, North Hall

Speaker:Mariel Cartwright

Format: Tutorial

Track: Visual Arts

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC

Monday, | 7:00pm – 9:00pm

MGDC MOVIE NIGHT: CLUE!

Location:  Room 135, North Hall

Format: Special Event

Track: Special Event

Pass Type: MGDC All Access, MGDC All Access + VRDC, MGDC Main Conference, MGDC Main Conference + VRDC, MGDC Summits, Tutorials, & Bootcamps, MGDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, MGDC Education Summit, Indie Games Summit, Audio Track Pass, Expo Pass, MGDC Main Conference + VRDC